
#143 reposted 7nov17
I think of the games I’ve played, Diablo 2 was the worst at awarding better weapons. The problem was that they gave you too much gear for randomly killing monsters. There was no point every buying a new sword in town, when you’ll just get a better one in five minutes.
Collecting weapons in Skyrim can be useful until you learn the smithing skill.Then you’re mostly just gathering junk to trade in for raw materials. That’s how I play anyway, other people might have their own style.
Loot in D&D is always a difficult to award. All the weapons do about the same damage and you can’t just hand out a +15 sword. I’m currently DMing a campaign and trying to calibrate the fights is a nightmare. Just this week, we faced a platoon of raiders and walked all over them. Before that, a simple elemental could have trashed the party. Next week, who knows?

