#143 reposted 7nov17

I think of the games I’ve played, Diablo 2 was the worst at awarding better weapons. The problem was that they gave you too much gear for randomly killing monsters. There was no point every buying a new sword in town, when you’ll just get a better one in five minutes.

Collecting weapons in Skyrim can be useful until you learn the smithing skill.Then you’re mostly just gathering junk to trade in for raw materials. That’s how I play anyway, other people might have their own style.

Loot in D&D is always a difficult to award. All the weapons do about the same damage and you can’t just hand out a +15 sword. I’m currently DMing a campaign and trying to calibrate the fights is a nightmare. Just this week, we faced a platoon of raiders and walked all over them. Before that, a simple elemental could have trashed the party. Next week, who knows?

#142 Reposted 3nov17 (yeah, late, I know)

Someone needs to program a video game where being a maniac to the NPCs has a negative effect. Maybe the merchants should stop letting you in the store if your hero keeps going around stealing everything and murdering the stock-boys for their pants. If the hero massacres one city, the next should lock the gate. Obviously, all the bandits and dark wizards are ok to murder, they have it coming.

So many players would find themselves banned from town because they’re sociopaths towards fictional people. Maybe there would be a game branch to become the bad guy? If I could program past “Print: Hello World” I would start working on that.

#141 Reposted 26oct17

Fencer is naked again, because he lost his sword, and I can’t draw clothes.

So, She-Ra. She is like infinitely cooler that He-Man. Someone should make a move about her in the style of Wonder Woman. If He-Man has to make an appearance, make sure to emphasize what an idiot he is.

In The Secret of the Sword where She-Ra spins off her series from He-Man: we learn that Princess Adora was kidnapped by Hordak when she and her twin, Adam, were just babies

Skeletor got left behind during the retreat and became He-Man’s nemesis. Adora was adopted by Hordak and grew up to do Skeletor’s old job. Except that she did it well. “Force Commander” Adora was a certified bad-ass before she ever saw a magic sword. When He-man shows up to turn her to the good side, she kicks his ass in a fair fight.

I think the Secret of the Sword is still up on youtube somewhere. Check it out.

#140 Reposted 24oct17

We never hear about this ability before, and we never hear about it again. I guess I must have come across an old episode of he-man when I was drawing. I was living with a couple of real artists at the time; animators by training. We watched a lot of cartoons to see how they were put together. He-man was so badly made, it looks like I could have done it.

#139 Reposted 19oct17

Yes, they speak Klingon in Valhalla.

A proper adventuring group should be between 2 and 8. 4 is about the best to mechanically cover all your bases: Fighter, Wizard, Healer and Rogue/Thief. If you have a fifth, make it a Bard (Heart!) 4 ninja turtles, 5 planeteers, 6 power rangers if you include Tommy. Too many makes it hard to keep track.

Like 13 dwarves, a wizard and one hobbit is too many. You won’t be able to remember anyone’s name or character traits. Can you remember all of the dwarves from The Hobbit?

1.Dwalin 2. Balin, 3. Kili, 4. Fili, 5. Thorin Oakenshield6. Oin7. Gloin8. Bifur9. Bombur10. Doc11. Sleepy12. Grumpy13. Blitzen?

#138 Reposted 17oct17

Movie military is always incompetent, right? An entire battalion gets wiped out by the monster, but some plucky (teenagers/scientist/hero) can save the day. In a world where monster attacks become common, they just stop trying. It’s worse in video games. Every guard in Skyrim is like “Meh, the Dragonborn will deal with that.”

#137 Reposted 12oct17

As is traditional, the main character is completely unqualified to solve the problem. Remember when Luke Skywalker was sitting around on the farm making “woosh” noises with his toy airplanes? Obviously he was the one who should fight the empire.

Fantasy stories work so much better in a pseudo-medieval setting. The anarchy of no central government allows for the characters to reasonably take matters into their own hands. In a more modern world, the dragon would be dealt with by the military, or the dark wizard prosecuted. That might make a fun D&D setting.

#131 Reposted 6oct17

I think we’ll skip the next couple of issues, nothing particularly fun happens that the narrator didn’t just cover. Maybe I’ll just post them together and we’ll get on with it. Maybe I’ll learn to make these decisions in some kind of editing process that doesn’t take 10 years? Nah…