
#246 reposted 13sep18
Come on, Vindalf, tell us what you really think about the boss. I can be pretty sure nobody at the castle ever saw this, because I was never fired.

#246 reposted 13sep18
Come on, Vindalf, tell us what you really think about the boss. I can be pretty sure nobody at the castle ever saw this, because I was never fired.
Send your players back in time, and represent the past by using second-edition rules for combat! Anyone remember what a Thac0 is?
:-p
I’ve again fallen into the trap of trying to make a dungeon that makes sense. Like, where do the denizens of this place sleep and eat? How does the fresh water get in and the waste get out?
I have the kitchens, bedrooms and latrines added to the map now. The next big question is: What do the inhabitants actually do all day? I guess they spend several hours farming and doing chores… and then what?
Now I need to put in some kind of entertainment. So what percentage of the denizens are employed just to entertain the others? There must be an auditorium and/or a library?
Yes, I could just throw in a few monsters and a treasure chest, but that would leave me with too many questions!
The players live in a castle, employed by a more senior adventuring party. That castle has a whole character sheet of its own. I included the income from the surrounding lands, and the industry of the castle workshops vs the expenses of paying castle staff and maintenance. I worked out the income of the castle owners over the last several years; and used that to finance a campaign against the knight up river.
The army also had a stat sheet tracking supplies and how to move them to the front.
I showed it all to my friend who also DMs games. He was horrified.

#208 Reposted 24may18
I think this was supposed to be going somewhere, and then I forgot what it was supposed to be.

#202 reposted 03may18
I don’t think that sneaking should really be accompanied by yelling at your party not to follow. But I always do, because I am terrible at sneaking.
At Basic, they gave me the “light” machine gun and radio, and told me to sneak up to the target. This is about what it sounded like: https://youtu.be/PrQQZuLru9s?t=32s

#200! Reposted 26apr18
I miss being able to brainstorm with @lledra-art and @neshtasplace. I also miss getting @lledra-art to help me with special issues because she can draw.

#199 Reposted 24apr18
This is why *I* drive places. I’m so used to driving that I get car-sick as a passenger . I think something and the car doesn’t do it, it hurts. Also, most of my friends don’t drive at all, so I am the only choice for pilot.
That map is my attempt to draw the Kingdom of Ealdormere in the Society for Creative Anachronism. Vindalf’s world is highly inconsistent being both medieval-fantasy and modern. The geography tends to change based on what I can draw.
Next issue is #200, and a special guest comic from @lledra. Make sure to follow and enable notifications to see that!
That puts us half way through my reserves. I really should start working on new ones…
And yes, I see the typo, but I’m not about to fix it after 12 years. It’s traditional now.

#192 reposted 29mar18
Arwen’s return would be a much bigger thing if I hadn’t cut her from the re-issue. Her original appearance just wasn’t that funny years later. In short, they met last war, were a thing for like two issues and then she left to join the Navy. Now she’s in colour and everything!

#187 reposted 13mar18
We…we are main characters… right?

#186, reposted 8mar18
Don’t mess with someone who is wiling to blast one of your NPCs as a warning shot. It probably means they’re a main character and not afraid of you.