
#142 Reposted 3nov17 (yeah, late, I know)
Someone needs to program a video game where being a maniac to the NPCs has a negative effect. Maybe the merchants should stop letting you in the store if your hero keeps going around stealing everything and murdering the stock-boys for their pants. If the hero massacres one city, the next should lock the gate. Obviously, all the bandits and dark wizards are ok to murder, they have it coming.
So many players would find themselves banned from town because they’re sociopaths towards fictional people. Maybe there would be a game branch to become the bad guy? If I could program past “Print: Hello World” I would start working on that.










